Thursday, September 22, 2011

Titan Wireframe

One of my friends requested a wireframe for my vehicle, so here it is.
133k faces

Wednesday, September 21, 2011

Adv Drawing Final

So here's an early post of my Advance Drawing for Animation final. I'm so disappointed with it. I had planned to do 3 separate compositions. 2 Character based things, and 1 multi-character Composition. Needless to say I only got 1 finished. Just too much trouble for me with my 3D class's homework, and the fact that I kept redoing stuff because I couldn't get anything I liked going either.
So I had this one almost done, and figured I might as well go all out. Sadly, I couldn't get the version of this to work the way I wanted either. So after some back and forth between my professor, I cropped it down, got rid of my skeleton warriors, gave her a scythe, and went all Spawn-like on her hair.
It's not what I wanted to finish with, but I'm glad it came out decent. Hopefully my professor likes the changes I made, as well as seeing some of his suggestions included in this as well.
Some days you just can't get stuff going, and despite that you still have to crank out work regardless. It doesn't do anyone any good to give up and not turn something in. Better to have something than nothing right?

Tuesday, September 20, 2011

Saving the Day...

...one Nuke at a time. Anyways here's my final for my Camera Techniques class. Nothing special about the animation, more of a pre-vis sort of thing. All about the camera shots, and apparently I did a good job which was contrary to my belief the day before class. So much stress is off my back now that I got this done.

Friday, September 9, 2011

The Titan

A quick AO pass of my vehicle for my camera techniques class. It started as a mech, but then that was shot down by my professor, so a truck with a giant missile on it's back was apparently the next best thing. Anyways I did go easy on the tires, since my computer at home can't handle complex ones. And also if you think you're going to put rivets on something when you start it. Put them on immeadiately, doing them all by hand after the fact, is a giant pain lol.

Saturday, August 27, 2011

Sleepy Time with God of War

So, I could not get to sleep last night. Spending 7 hours in Photoshop after the fact, has done nothing but keep me awake. Quickest good painting I've ever done I think, so I guess it's a speed painting? I did neglect some areas like his left hand... yeah speed painting it is.

Anyways, it didn't start out as Kratos. I was just painting a generic man body, and then I started to think it would look good as Kratos from God of War. So I did as much as I could by memory, then nabbed a few reference photos from Google, and the rest is pretty much history.

The face was the toughest part, because everyone (at least every gamer) knows what Kratos looks like so getting his face to where it looked like him took the longest out of anything. I guess that's what's difficult about established characters.

Once it's popular you have to stick with it no matter what. Like Shrek, sure the movies are fun but his design is lame, and because it became popular they had to keep it. Lesson here is, always do your best when you make a new character.

Anyways I'm off track, Kratos, 7 hours, done, I sleep now.

Thursday, August 25, 2011

Hades meets Persephone REDUX!

Added the suggestions of my Professor, and classmates. Not much else to say, I do like this one more though.

Tuesday, August 23, 2011

More Psychology Sketches

I honestly think, my Psychology class is pointless. I don't learn anything, the Professor just shows us videos, and I mess around in my sketchbook and I still have an A. Oh well, felt like messing with some more stylized faces and things.

Trying to get a bit of the sniper from TF2, and well just drawing pretty faces...