Showing posts with label Muscles. Show all posts
Showing posts with label Muscles. Show all posts

Sunday, August 25, 2013

Death Notes

Had this badboy lurking around in my notes for awhile, totally forgot about him. Did this way back when I did Death's zBrush sculpt. All the notes are from the same class as well. I kinda zoned out for a bit and about 20 minutes later it was break time and this was done. Kinda sad about the closure of the Vigil Games as well, the Darksiders series just oozed style just needed some more substance and it would of been great. Kinda sad I'll never get to see Fury and Strife get their own games now.

Friday, September 7, 2012

Death con Color

Tis' Colored! Got done yesterday, and today I see all the problems with it. Mainly with the back of his torso, it's crazy dark as is. I guess it looked better the other day or something. Which is why it's a good reason to get an outside opinion of your work, or just take a break and come back to your work. Seeing things with fresh eyes helps out a lot when your doing anything. I've probably spent over 50+ hours on this thing, and it took me a good night of rest to see problems I couldn't see yesterday.

Anyways, I'll probably go back and tweak this some more, fix the back, and also try messing with some color choices. I tried to keep to the color scheme I was referencing, but the boots and gauntlets (that I made up) were from a different 'armor set' and don't quite mesh with the colors as they are. It could even be a design issue, and I think that's the main reason. The boots are a completely different style compare to the waist armor, and I think that's what breaks it. Might just have to go back and remodel those.

Just when I thought I was done, I find more work I have to do haha. Reminds me of the quote from Leonardo DaVinci - "Art is never finished, only abandoned."

Thursday, August 23, 2012

Darksiders 2 Death


Been awhile since I posted, but only for a lack of material to post. So wow... almost 1k pageviews again and I'm getting hits from places like Kenya haha. So thank you again to all you anonymous vistors. Hopefully the amount of work/me rambling about art stuff in this post will tide me over for awhile again.

Anyways, here's my sculpt of Death from Darksiders 2! Did it in less than a week as well, I would of taken longer if I had more than a week to do it in. As you may or may not be able to tell I had to rush through some stuff just to get it done. I would of liked to of figured out how to make certain armor pieces as I saw them in the concept work, but I didn't have the time. The gauntlets however are of my own design, as I couldn't find something more than simple, and less than epic in the images I looked through. I think they look like they fit in surprisingly well, but I had spent the last few days doing the rest of the armor so that helped me along with their design too.

Doing my best to nail the art style was also quite a challenge. Only going off the concept will get you so far, you really have to look at some normal anatomy also to figure out what 'that muscle' looks like so you can exaggerate it properly. Case in point I did not realize that the muscles over his shoulder blades were actually his shoulder blades, till I looked at some normal stuff and saw that those were the exaggerated muscles on your scapula. It also does not want to obey the normal rules of proportion most of the time. To make the head look right I had to extend the neck up quite a bit, but overall it looks right doesn't it? Having your own style is cool and all, but the rules are there for a reason. However, knowing when to break them is quite possibly one of the most important things you could learn.

Anyways his coattail/kilt parts (I don't know the proper name) aren't ragged yet cause I figured it would be easier to do when I make my low poly version with some alpha maps. Speaking of which, this almost 4.6mil poly model will be pretty useless unless I can get a nice low poly version finished. Which is also my next challenge as well as unwrapping/texturing this whole thing. Wish me luck!

Monday, July 23, 2012

Superheroes!

Well once again I've somehow become art director on another Flash Animation based class. My story pitch sadly lost by one vote, and I wasn't able to do my sequel I've been itching to do for Desperado since I invented that character. Instead we're diving into some serious dramatic territory with a superhero story.

The story is fairly cliché and I couldn't really stray from conventional hero types. So I got down a quick and very sketchy generic hero body type, and tinkered with it. So here are the three I did, a sort of Commando Samurai Jack, Deadpool-ish masked hero, and finally a hero who's inspiration I can't even recall anymore. I want to say a hero or villain that had bird-like overtones in the costume.

Anyways the other guys in our group that actually were assigned to design the hero/villain came up with plenty of fun designs of which we more or less got our characters finalized. Hopefully our team which is much larger than it was for Deep Blue Sky, will really pull this off well. Guess I'll see what happens in about 9 weeks.

Also my heart goes out for the victims of the TDKR shooting in Aurora, Colorado. That kind of stuff just pisses me off, six and nine year olds there to enjoy a movie gunned down by a nut case. It's just not right.

Sunday, July 15, 2012

Anatomy Drawin'

Again here's some forgotten sketches I found from last quarter. Practicing my own little brand of anatomy I suppose. Been really messing up lately, I hadn't really watched Anime for like a year and I binged on it over my break. Consequently my sleep schedule is messed up and I'm drawing legs much longer than I usually do. The stuff you watch really influences you! Which is why it's important to always practice your basics, and do Life Drawing. 

Even a sharp blade dulls without sharping! Practice Practice Practice!

Thursday, June 7, 2012

Life Drawin'

Finally got a chance to drop by my school's Life Drawing Club on Thursday last week. Here's the best one or rather the best two of the night.

Thursday, January 19, 2012

Art History Sketches

Well these are my sketches from my Art History class, a lot of stuff in class so far as focused on those classical greek statues, among other things. Anyways it seemed to make me want to draw my own. So I did. No real design stuff with these, just anatomy. Which reminds me I should take another look at proper anatomy on the back again.