Sunday, February 5, 2012

Art History Strikes Back

Colored it up. I think this style of painting only lends itself to drawings like this. Too much definition in the drawing and the way you paint highlights and such loses its effect. Also a lack of big broad shapes helps. Added the lightning because she just felt like she was casting some sort of spell. Setting a brush to color dodge really makes doing energy-like stuff easy to do.

This really makes me want to get some cotton candy or something. Also, I seem to have broken past 2k pageviews on my blog here. I know those can't all be me, so thanks to all you anonymous visitors :)

Art History Returns

I tried out Paul Richards style again (No reference this time), which I really really enjoy doing. Its oddly relaxing haha. Anyways again this was done in Art History. It feels a little less detailed than when I had reference, it could also be because I didn't get around to do a quick shadow pass with my mechanical pencil. Looking forward to seeing if I can paint this up like last one, or see if that style was a random fluke caused by my lack of sleep. Also... random troll monster head, dunno why I did it.

Humanities Rides Again!

Had 2 hours to wait in class cause the professor was going to be late. Anyways I passed the time by power napping and sketching. Not much to say really, I always really like that hairstyle I put on my mercenary girl ever since I drew it. Everything else was just random practice or mindless doodling.

Wednesday, February 1, 2012

El Gato Del Rig

More required rigging homework posts. Had to build a skeleton for this cat.

Friday, January 27, 2012

Humanities Colored!

Hey all, colored my older post up trying to match the random rather colorful style I stumbled upon last night with Lilith. I know the process I used, but it just doesn't quite work for me here. The top left being the worst offender. I think the style I used before lent itself more towards the abstract squiggles I used to define the surface of the armor. Unlike here with everything clearly defined. I could use highlights and shadows to create forms that I just can't do here. It's one theory though, could be something else entirely for all I know. Which isn't as much as I'd like to think. Oh well more practice will iron it out hopefully.

Thursday, January 26, 2012

Lilith Colored



Just couldn't stop after I did a quick greyscale. I've been going nuts drawing lately, maybe I've unlocked my inner potential? Most likely, I think I've lost some semblance of my sanity. (Or maybe it's the fact I haven't slept in over 48 hours.) No animator, concept artist I've ever met has seemed well... stable haha. Maybe that's why they can crank out all the cool stuff we see?

Wednesday, January 25, 2012

Paul Richards Style Test



Was looking over Paul Richard's work on Darksiders, and I felt like trying to see if I could nab his style. I believe the concept was for the character Lilith, who didn't make it in game. Took me awhile to get a feel for, but I think I got some of it down. A lot of transitions from small to large, and curves... lots of them. Also drawing the rough-in quickly to get a strong sense of flow and gesture. Then it's just refining from there I thinks. Finished it up in my Art History class tonight, and as an added bonus real notes are being taken for once haha.