Sunday, June 19, 2011
Saturday, June 18, 2011
Clothing was partially inspired by the sleek-ness of wetsuits, but mainly started as an idea from the designs from the game Mass Effect. Watched a few videos about their design process for clothing in their 'future' world. I really attached to this idea of a long overcoat/dress they had with a bold colored stripe running down the middle.
It was pretty striking and felt like that was the direction I wanted to go. The original had them running around in like loincloths. Which because I designed their anatomy, wanted to show it off. In the end though the cloaks were the better option.
Anyways click it to read all the fun facts I made up.
It probably can melt your face off too. This was a tough one, I had finished the rest of my Comparative anatomy designs, and I really wanted to make a predator. I spent pages roughing through design and design.
Finally I gave up and just picked a set of spider eyes, and fleshed out the head from around it. Funny how the simple solution delivers the design you want. All the other designs suffered from a lack of fierce-ness. None of them immediately screamed 'This thing can and will eat you." This spider/cat gave me that impression days before it was due. Wish I had more time to flesh it out then.
It has no fur, it's like a snake with smooth scales, and as a throwback to a comment from a fellow student to my original ideations it can breathe 'fire'. I looked for all sorts of ways to make it logically happen. Which ended with me picking a similar system to the bombardier beetle, albeit much much more powerful.
Anyways click it to read all the boring facts.
So it needed a tall neck to see above the water, and to breathe air. The largest animals on Earth (like Whales) survive on the smallest of creatures so mine needed to feed like one with baleen. Since the 'head' is above water the mouth would need to evolve down. Which resulted in these massive openings on either side of the base of it's neck which filter food from the water, before the water exits out another opening behind the upper front legs. Making them constant filter feeders.
Per my professor's request I made it a bit fatter than the original painting. (Since they are always eating) Plus as an interesting bit I felt they should serve as transports. So I worked them in as being a sort of cargo barge for my race of humanoids I had made for the same class.
Anyways yeah Comparative Anatomy, fun stuff and the text on the image explains most of everything.
Friday, June 17, 2011
Still though one of the girls in the class did this amazingly awesome job on the nepal city level from Uncharted 2. It was freaking awesome, she even won I believe it was a scholarship from Sony. Makes me happy to rub that in people's faces when they say that my school doesn't teach the students anything.